Selecting CreaturesYou can select creatures simply by clicking on them. Their border will highlight and become a full square without rounded corners. To select multiple creatures, you can either drag a box around the ones you want, or hold the CTRL button while clicking on specific creatures. Creature IconsA creature's icon on the map has a colored border, which primarily
specifies which team it is on (party, foes, etc). Your play group may
use the colored borders to describe other conditions as well, like
stunned or turned.
A creature's icon will display any current damage the creature has
taken as a semi-transparent red fill. The higher the red fill, the
higher percentage of the creature's hit points are damaged. When a
creature drops to -1 to -9 hit points, you will hear a dying sound and
a semi-transparent skull will overlay the creature's icon. A creature
at -10 or lower (dead) has its icon overlayed by a full skull.
Mini Character SheetTo get a better view of a creature's portrait, or to see a concise character sheet, simply double-click the icon. A side panel will open, revealing the portrait and one or more tabs. If you do not own the creature, you will only see the story tab. If you own the creature, you will see the other tabs like Stats, Effects, and Abilities
Moving Creatures (owner)
If you own a creature, you can move it by clicking and dragging the
creature on the map. As you drag (before you let go) you will see the
distance that you are moving the creature at the top of the map
region. Players can only move creatures in combat if it is currently
their turn. The GM can move any unit at any time. If a player wishes
to move their creature out of turn (perhaps because they have an
ability that allows them to do so), then the GM should move the
creature.
Moving a creature in combat multiple times creates a movement "chain",
effectively allowing you to specify paths or avoid obstacles. Just
drag and drop the creature multiple times during the turn to create
these chains.
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