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Creature Basics

Selecting Creatures

You can select creatures simply by clicking on them.  Their border will highlight and become a full square without rounded corners.  To select multiple creatures, you can either drag a box around the ones you want, or hold the CTRL button while clicking on specific creatures.

Creature Icons

A creature's icon on the map has a colored border, which primarily specifies which team it is on (party, foes, etc).  Your play group may use the colored borders to describe other conditions as well, like stunned or turned. 
A creature's icon will display any current damage the creature has taken as a semi-transparent red fill.  The higher the red fill, the higher percentage of the creature's hit points are damaged.  When a creature drops to -1 to -9 hit points, you will hear a dying sound and a semi-transparent skull will overlay the creature's icon.  A creature at -10 or lower (dead) has its icon overlayed by a full skull.

Mini Character Sheet

To get a better view of a creature's portrait, or to see a concise character sheet, simply double-click the icon.  A side panel will open, revealing the portrait and one or more tabs.  If you do not own the creature, you will only see the story tab.  If you own the creature, you will see the other tabs like Stats, Effects, and Abilities
  • Stats:  Shows the basic numerical values for the creature, like armor class, hit points, ability scores, etc.
  • Effects:  shows all active effects on a creature
  • Abilities:  allows you to manage and use special abilities.  See also: Ability Tab

Moving Creatures (owner)

If you own a creature, you can move it by clicking and dragging the creature on the map.  As you drag (before you let go) you will see the distance that you are moving the creature at the top of the map region.  Players can only move creatures in combat if it is currently their turn.  The GM can move any unit at any time.  If a player wishes to move their creature out of turn (perhaps because they have an ability that allows them to do so), then the GM should move the creature.
Moving a creature in combat multiple times creates a movement "chain", effectively allowing you to specify paths or avoid obstacles.  Just drag and drop the creature multiple times during the turn to create these chains.


Using skills is as simple as right-clicking on the creature you own and choosing Skill, or pressing the K key. When you do so, you will see a list of skills, organized by category. At the top, you will see the Recent category. This tracks skills that have been used by that creature, allowing you easy access to skills you use the most. By default, skills are sorted by total modifier, from highest to lowest, but you can click on the header to force a different sort. To use a skill, simply double click it and your result will show up in the Game Log.

Talking & Interacting

The talk command (T) is a good way to interact with players and NPCs in-character. The talk menu gives you choices for how you want the creatures to communicate their message.  Choices include Say, Do, Emote, Whisper, and Yell.