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Image Scaler

This panel is very similar to the Tile Painter panel, with the exception of a few buttons and number boxes.  The tile will expand from the top left corner.
  • Fill: This causes your tile to fill the entire map. This is really only useful for maps, as basic tiles will become terribly pixelated.
  • Show: This button brings the scaled tile to the front, above all other textures or tiles.
  • Sink: This drops the scaled tile below other textures or tiles.

Placing an Scaled Image

  1. To place a scaled image, choose the image your library, then click on the map where you want the tile to be.  It will initially place it as a 2x2 image, but don't fret.
  2. If you already have a map image or tile on the map space, you will need to Force Paint by holding the CTRL key while you click.
  3. To resize a tile you have placed, Right-Click on it and choose Resize.  Then set the dimensions you want for it in squares.
  4. To move a tile into position, simply click and drag it where you want.
Example:  So if you want a tile that is 5 wide and 4 high, you choose the image, place the top left corner, then right-click > Resize and type 5 and 4 into the width and height fields.

Working with Tiles

You can do much more with tiles than place them.  Right clicking on a tile gives you these options.
  • Rotate
  • Delete
  • Resize 
  • Bring Forward - brings the tile to the top of the stack of other tiles & images
  • Send Back - sends the tile to the bottom of the stack of other tiles & images
  • Duplicate
  • Visible
  • Invisible